Show HN: I built an aesthetically pleasing puzzle

(jigsawhaiku.com)

51 points | by windowshopping 3 days ago

12 comments

  • anigbrowl 38 minutes ago
    The end state is aesthetically pleasing. The game, not so much, I found the cuts on the tiles unpleasant to deal with (especially the ones that shaved ~2 points of ~20 point text) although I solved it in the end. I did like that once you had connected two or more pieces correctly they stayed connected, but I think it would be better to mix the jigsaw aspect with individual monospace font letters and make it into more of a word game than one about trying to match font ligatures.
  • pimlottc 3 hours ago
    The borders on the pieces obscure the edge details that you need to help match the pieces up. Often there were pieces with letters that looked like they were needed another piece to complete them but actually they were whole but the border covered the edges.

    It would also be nice if I could position pieces freely outside of the board so I could test out potential matches.

    In the end, it became easier to just keep trying to place pieces on the board until they stuck together automatically.

    • shermantanktop 3 hours ago
      I was baffled by this because the rightmost square didn’t seem to have any pieces where the letter would fit vertically — the unplaced pieces had a border which made it impossible to see which might.
    • deckar01 3 hours ago
      That would make it very easy and less about the words. They gave you a whole day to finish it for a reason.
  • phyzix5761 5 minutes ago
    I loved it. Looking forward to playing again tomorrow.
  • sssilver 50 minutes ago
    Playing this on an iPhone 15 Pro, I was wondering — did the frame rate of dragging have to be so painfully low?
    • sssilver 20 minutes ago
      Testing this on a Macbook Pro M4 Max, dragging is still so choppy that it makes the game significantly less fun.
  • blobdole 3 hours ago
    That was a lot of fun!

    It would be cool if I could kind of place things "wherever I want" because sometimes I want to test if this fits here or not, and the easiest way is to place the piece there and drop it. Because the borders are less distracting/smaller after dropping it. But if I do that in a place that is not valid, it snaps back to the original position.

    I once had to drag two completed chunks sequentially to one side of the puzzle area before I could test a piece I was looking at and discover it was wrong.

  • buyTheDip 1 hour ago
    Very nice. Challenging and fun. I was able to drop the pieces anywhere to test alignment. When I then moved them around got them next to the right neighbor, they glommed onto each other. No changed needed to have fun!
  • dvt 49 minutes ago
    Very fun and great "tactile" experience. Fantastic job!
  • riddley 53 minutes ago
    I found this very challenging. Thanks for making it.
  • alanbernstein 1 hour ago
    Neat. Doesn't work well in android Firefox for me.
  • ferar 50 minutes ago
    Very nice! Thanks!
  • mid1221213 3 hours ago
    Nice, fun and poetic! GG I <3 it!
  • BiraIgnacio 2 hours ago
    That was fun, thanks!